Tuesday, February 15, 2011
Shutter Island - 5B
After still having complications of ripping my video from YouTube, I have decided to, again, post my video i was going to use for this assignment. Shutter Island is known for having an active feel rather then a didactive approach. The imagery helps the viewer understand certain motifs throughout the movie. The first thing i have noticed was the shapes of the characters. After discussing this in class, I have began to analyze the shape before everything else. The main character and his "sidekick" have similar shaped faces and body features. Contrasting to the boxier facial features of the mains characters, most other relevant characters in the film have a more circle based face. I thought this was interesting since as Mr. Williams has said in class, "None of it was an accident." The second concept I have noticed in this clip of Shutter Island is the rhythm. The rhythm of all of the character differ in interesting ways. The main character moves in a slow fashion; it always makes you feel that he is thinking about his next move. His sidekick moves in a faster, more energetic motion, which creates a contrasting feel in relation to the main character. Lastly, the Doctor of the facility moves in a slow fashion as well and speaks fluently. It seems that if he plans everything out in advance and thinks about what he will be saying next. It also gives a feel of wiseness and calmness.
Monday, February 14, 2011
Castlevania- Lords of Shadow
Due to complications of ripping the video off of YouTube, I have decided to post the video I was going to use and explain it with text rather then a voice over, unfortunately. Castlevania is one of the world's most renowned video game series across many platforms starting in the early days on the original Nintendo. The creators of Castlevania have done an outstanding job on staying on top of the crowd with their visual effects. If you are familiar with the Castlevania games, you automatically know that the game will have deep, dark, and eerie imagery and orchestration to aid the story lines. The newest addition to the series is Castlevania -Lords of Shadow. With the name of the game, "Shadow" helps the audience understand the imagery of the game even before buying it. The movement in the game is fantastic. The character's primary movement is his legs, his binary being the arms and body, and his tertiary movement could be explained through his attacks. For the most part, the brightness of the imagery is very dark. The creators have manipulated the scenes accordingly to the meaning and setting of the game. The use of shadows in this game help the imagery to have a depth to them also. The imagery itself seems to have a high saturation and a manipulated hue to give the game the dark. Needless to say, the colors incorporated throughout this game gives the player a slightly realistic feel.
Ben Goosens 5A
For this assignment I have chosen a work from Ben Goosens. This was the first photo that had caught my eye while I had looked over his work. The photo is unique in all ways. The first thing that I had noticed upon looking at the particular photo was the depth that was created. Goosens has done a fantastic job of creative depth in this picture. Although there is not a lot of eye candy in the background, the photo seems to be going forever. His use of darker colors on the top and bottom of the foreground contrast the middle ground in the middle of the picture that gives it deep depth. The second thing I had notice was Goosens’ use of the rule of thirds. It is true! The eye tends to move to the upper left hand side of the picture first. Besides the depth, my eye was concentrated on the birdcage and the egg at first. That is why I chose to re-frame this picture in this matter. Another interesting thing about the image is the shape of the items. The egg is obviously a more circular object, and according to affinity, the birdcage and other eggs assembled in a row give the picture a sense of affinity. The rooster and house are contrasting elements in the picture towards the circular object for they have more sharp edges. I also thought that this photo is to be looked at by interpreting a motif because this has no direct impression on “regular” events, so Goosens must have created the image to let the viewer interpret his or her own opinion on what is trying to be established. The last point I would like to mention about this photo was Goosens use of space. The image is very wide in a sense, and along with the depth, the image looks massive. The use of color and size gave the image a very big spacey feel to it. The lighter colors in the middle makes the image feel elongated horizontally.
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