Thursday, March 10, 2011

Video Game Presentation

For my Video Game assignment, my group chose to make an Role Playing Game that would incorporate skill and thinking.  The presentation went well and it seemed like we had a good response.  Although the good response there are a few things i feel like we could have explained better. During the storyline slide, i feel like we could have told the storyline more efficient and slower so our class could understand the entire storyline which was our main concentration.  Since it is an RPG, the storyline drives the game over all things.  Other then that, i feel like we could have described the gameplay and better.  We did not mention it was a game of skill, another thing that compels the game. I feel like if we could have better explained the amount of skill needed and some actual skill related events that would happen in the game.  I think the mechanics part of our presentation was good.  When created the mechanics, we focused on using some of the gaming world's most used mechanics.  As we compared our mechanics to "Call of Duty" I feel that our class could understand the mechanics better since "Call of Duty" is very reputable game. I also feel like the rules of the game needed to be explained in further detail. The rules in games are usually vague and broadly explained. It is hard to explain rules, especially if there are many rules.  Some games apply rules that are only applied when certain things happen.  Also, rules are what help drive the game, and when pitching, the rules need to be clear so it will not mislead the audience. The other detail of video games that is hard to discuss is objectives.  Objectives are much like rules in their difficulty to explain. In a complex game, there are many objectives that the player or players will have to face to complete the game.  If these objectives are not clear, it could be the breaking point for when buying a game.  Also just like rules, objectives can come at various times and in different complexity and detail.  I feel that when pitching objectives, you must give examples of objective the player will have to complete and also give a detailed explanation of the different varieties of objectives you can look to complete.

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